Duo - Dwarrowdelf Campaign (The Seventh Level) - P1 29 threat, cards up to Shadow and FlameDuo - Dwarrowdelf Campaign (The Seventh Level) - P2 27 threat, cards up to Shadow and Flame |
Duo - Dwarrowdelf Campaign (Into the Pit) - P1 29 threat, cards up to Shadow and FlameDuo - Dwarrowdelf Campaign (Into the Pit) - P2 27 threat, cards up to Shadow and Flame |
The Three Hunters Dunedain with Hobbits 27 threat, cards up to The Fortress of NurnThe Three Hunters Istari with Hobbits 26 threat, cards up to The Land of SorrowThe Three Hunters Tactics Combat 31 threat, cards up to Challenge of the Wainriders |
Firyal leads the way (slightly modified) 27 threat, cards up to The Land of SorrowCombat supporters 30 threat, cards up to Challenge of the Wainriders |
Hobbits Begin their Adventure (A) 20 threat, cards up to The Land of SorrowHobbits Begin their Adventure (B) 20 threat, cards up to Wrath and Ruin |
New Player deck 2 26 threat, cards up to The Treachery of RhudaurNew player deck 1 29 threat, cards up to The Dread Realm |
Amarthiúl – Aragorn – Beregond MULTI 32 threat, cards up to The Wilds of RhovanionHaldan Beravor Thurindir – Cambrioleur 28 threat, cards up to Challenge of the WainridersThéoden – Eowyn – Brand 31 threat, cards up to Challenge of the Wainriders |
Angmar Awakened Chad's Elves Deck 28 threat, cards up to The Dread RealmAngmar Awakened Chad's Dunedain 32 threat, cards up to The Dread Realm |
Two-and-a-Half-Dwarves v2 29 threat, cards up to The Black RidersMen of Field and Lake 33 threat, cards up to The Morgul Vale |
Duo - Standalone (Cycle 1-2) Campaign (Massing at Osgiliath) 25 threat, cards up to Foundations of StoneDuo - Standalone (Cycle 1-2) Campaign (Massing at Osgiliath) 25 threat, cards up to Shadow and Flame |
Duo - Core Set Campaign (Escape from Dol Guldur) - P1 28 threat, cards up to The Dead MarshesDuo - Core Set Campaign (Escape from Dol Guldur) - P2 27 threat, cards up to The Dead Marshes |
Duo - Core Set Campaign (Journey Along the Anduin) - P1 28 threat, cards up to The Dead MarshesDuo - Core Set Campaign (Journey Along the Anduin) - P2 27 threat, cards up to The Dead Marshes |
Duo - Core Set Campaign (Passage Through Mirkwood) - P1 28 threat, cards up to The Dead MarshesDuo - Core Set Campaign (Passage Through Mirkwood) - P2 27 threat, cards up to The Dead Marshes |
Duo - Shadows of Mirkwood Campaign (Return to Mirkwood) - P1 30 threat, cards up to Shadow and FlameDuo - Shadows of Mirkwood Campaign (Return to Mirkwood) - P2 29 threat, cards up to Shadow and Flame |
Duo - Shadows of Mirkwood Campaign (The Dead Marshes) - P1 30 threat, cards up to Shadow and FlameDuo - Shadows of Mirkwood Campaign (The Dead Marshes) - P2 29 threat, cards up to Shadow and Flame |
Duo - Shadows of Mirkwood Campaign (The Hills of Emyn Muil) 30 threat, cards up to Shadow and FlameDuo - Shadows of Mirkwood Campaign (The Hills of Emyn Muil) 29 threat, cards up to Shadow and Flame |
Duo - Shadows of Mirkwood Campaign (A Journey to Rhosgobel) 30 threat, cards up to Shadow and FlameDuo - Shadows of Mirkwood Campaign (A Journey to Rhosgobel) 29 threat, cards up to Shadow and Flame |
Duo - Shadows of Mirkwood Campaign (Conflict at the Carrock) 30 threat, cards up to Shadow and FlameDuo - Shadows of Mirkwood Campaign (Conflict at the Carrock) 29 threat, cards up to Shadow and Flame |
Duo - Shadows of Mirkwood Campaign (The Hunt for Gollum) - P 30 threat, cards up to Shadow and FlameDuo - Shadows of Mirkwood Campaign (The Hunt for Gollum) - P 29 threat, cards up to Shadow and Flame |
Duo - Core Set Campaign (Escape from Dol Guldur) - P1 25 threat, cards up to Shadow and FlameDuo - Core Set Campaign (Escape from Dol Guldur) - P2 25 threat, cards up to Foundations of Stone |
Duo - Core Set Campaign (Journey Along the Anduin) - P1 25 threat, cards up to Shadow and FlameDuo - Core Set Campaign (Journey Along the Anduin) - P2 25 threat, cards up to Foundations of Stone |
Duo - Core Set Campaign (Passage Through Mirkwood) - P1 25 threat, cards up to Shadow and FlameDuo - Core Set Campaign (Passage Through Mirkwood) - P2 25 threat, cards up to Foundations of Stone |
Duo - Shadow and Flame - P1 37 threat, cards up to Shadow and FlameDuo - Shadow and Flame - P2 29 threat, cards up to Shadow and Flame |
Keeping the Party Safe 14 threat, cards up to Challenge of the WainridersFriendship Swarm 37 threat, cards up to ALeP - The Glittering Caves |
Duo - Foundations of Stone - P1 24 threat, cards up to Foundations of StoneDuo - Foundations of Stone - P2 25 threat, cards up to Foundations of Stone |
Duo - The Long Dark - P1 27 threat, cards up to The Long DarkDuo - The Long Dark - P2 29 threat, cards up to The Long Dark |
Battle of the Beacon (combat) 34 threat, cards up to ALeP - Children of EorlBattle of the Beacon (traps) 29 threat, cards up to ALeP - Mustering of the Rohirrim |
Duo - The Watcher in the Water - P1 32 threat, cards up to The Watcher in the WaterDuo - The Watcher in the Water - P2 31 threat, cards up to The Watcher in the Water |
Duo - Road to Rivendell - P1 26 threat, cards up to Road to RivendellDuo - Road to Rivendell - P2 26 threat, cards up to The Redhorn Gate |
Ambush At Erelas (combat) 34 threat, cards up to ALeP - Children of EorlAmbush At Erelas (traps) 29 threat, cards up to ALeP - Mustering of the Rohirrim |