4P Gondor
DunYoss 63
Description
4P Gondor Fellowship. Use Boromir with Visionary Leadership to boost a swarm of Gondorian heroes and allies across all four player decks.
Red start as first player, then Blue, then Purple, then Green. Red because Mablung wants as many engagements as possible. Blue behind Red because Blue doesn't want enemies and Red can absorb as many enemies from Blue as possible using turn order. Purple is the secondary best defender since the deck lacks ranged combat and has Denethor, so having it across from Red spreads out the defense.
Noteworthy interactions:
- Most of the cards need no explanation.
- Boromir gets Visionary Leadership ASAP because this whole fellowship is about Gondor synergy.
- Théodred gets Steward for Gondor trait (Visionary Leadership bonus) and Heir so he can help combat.
- Early and mid game, Sneak should only be for Gandalf with card draw mode unless desperate. Use for questing or combat as needed.
- Sword-thain is best on Gimli since the other two options would lose Boromir's bonus by becoming a hero. Thain makes Tome free for maximum usage with Breakfast and Sneak or Campfire.
- Dream should usually be used on Purple to assemble critical pieces and reach end game sooner, but if a critical piece is missing elsewhere then use it there.
- Legolas gets the first weapon in order to use Foe-hammer, plus Warhorse. This means Red's best Hands target will often be a two-weapon Marksman.
- Vigilant Guard with Mithril Shirt means every character on the board gets the Shirt benefit.
- The first Gather conquered should grab the other two for a net effect of each deck getting at least two card tutors for desired tools or combos. Blue should grab Shirt, Thalion, Arwen, Jubayr, Elven-light, or a side quest. Red should grab Gather, Vigilant, then Keep Watch, Nori, or Warhorse. Green should grab Gather, Gléowine, Haleth, Asfaloth, and/or Anborn. Purple should grab Gather, then whatever pieces are missing like Visionary, Sneak-Gandalf, Steward, Heir, Thain, Send for Aid; best is probably Sneak-Gandalf to draw more cards sooner.
Mid game goal is get Purple to an empty deck and enter end game. End game goal is Breakfast+Tome+Campfire to draw the rest of the cards and play Vigil, Counsel/Greeting+Map (maybe Key), and traps (with Celador and Damrod) over and over until everyone is at zero threat.
Purple example end-game turn with Sword-thain.
- Income: 7 (3+Thain+Steward+Theodred)
- Draw-for-turn (Camp)
- 1 Tome-Breakfast (Tome to hand, Breakfast to deck)
- 0 Tome
- 1 Camp (Breakfast to hand)
- 1 Tome-Sneak (Gandalf for threat)
- 1 Breakfast (Tome to hand)
- 0 Tome
- 1 Tome-Breakfast (Tome to hand, Breakfast to deck)
- 0 Tome
- 1 Tome-Camp (Breakfast to hand, Camp to deck)
- 1 Breakfast (Tome to hand)
- 0 Tome
- ($7 and net zero cards spent, with net effect of: two cards drawn and four attachments returned for partners, and five threat down for you. Go to next turn.)
Modified from: https://ringsdb.com/fellowship/view/21133